The maximum frame rate in 4K (17:9) is 422fps and in 2K (17:9) is 1461fps. 2K uses subsampling, which preserves the crop factor of the image sensor but does not increase its light sensitivity. Other aspect ratios (from 4:3 to 16:1) are available with different maximum frame rates up to 9259fps (2048 x 128). See Maximum Frame Rates for more details.
Wave records continuously to its internal SSD at all frame rates. This means it operates as a normal video camera: press the record button once to start recording and press it again to stop. The clip is immediately saved in SSD flash memory. There is no RAM buffer or trigger setup required, and the length of the clip is limited only by the SSD capacity. (See Specifications for more details.) All recording is non-volatile and power-down safe.
Wave uses a locking mount compatible with E-mount lenses. There is no electrical connection to the lens, so lenses with electronic focus or iris control are not supported. Likewise, there is no autofocus. Wave is intended for use with manual lenses that cover a S35 sensor. Faster lenses (with lower wide-open f-number or T-stop) are preferable for shooting at high frame rates, where light is at a premium.
Because of its short flange focal distance, E-mount can be readily adapted to almost any other mount. See Lens Recommendations for a list of some good lens options for Wave.
No, an external monitor capable of receiving a 1080p30 HDMI signal is required to view the preview image and interact with camera menus. On-camera external monitors typically also have useful tools such as histograms, waveforms, and focus assist. See Monitor Recommendations for a list of some good monitor options for Wave.
Foregoing an on-board LCD allows the entire back surface of the camera to be used for heat sinking, which is important for continuous high-speed capture. Embedded LCDs also tend to be lower resolution and/or brightness than readily-available on-camera monitors.
The HDMI output is limited to 1080p30 and has minimal image processing, so the use of an external HDMI recorder is limited. There is no RAW output over HDMI available.
Wave uses a S35 color image sensor with 5.5μm pixels and a native resolution of 4096 x 3072 (4:3). The native ISO is 250 and the native dynamic range is 10-11 stops. It utilizes a global electronic shutter with shutter speeds ranging from 1s to 1s/66000.
This sensor is first and foremost about speed: it produces pixel data at up to 37.75Gb/s. It is not designed as an HDR or a low-light sensor. Review the sample footage available to make sure it will work for your application.
Clips are recorded internally in a lightly-compressed file format optimized for speed. These files can’t (yet) be opened directly by other editing tools. Wave Player is the PC software used to view native Wave clips, trim them, apply basic image adjustments, and export them to other formats. Export formats include CineForm, H.264, and PNG/JPEG sequences.
For now, yes. The Wave Player PC software used to view and export Wave clips runs on Windows 10. Other workflows, including Wave Player Mac software and an Adobe Premiere Pro import plug-in, are planned. Refer to the following System Specifications for details on supported PCs.
Dedicated, 8GB VRAM
2560 x 1440
USB 3.x (SS)
USB 3.x (SS)
Wave Player will not run on Parallels, as there is no support for DX12. It will run on a Boot Camp Windows installation.
Not at this time, but the camera hardware supports WiFi and Bluetooth, so one may be developed later.
Yes, the DC Input accepts 12-26V from an external power supply (included) or battery, and draws a maximum of 24W to both run the camera and recharge the internal battery. This can be supplied by an external V-Lock battery for longer-duration mobile operation. Note that although the camera will operate at 12V, fully charging the internal battery requires at least 14V at the DC Input.
Yes. The internal SSD is a standard M.2 NVMe SSD that can be replaced or upgraded. Only a small number of SSDs have been tested to meet the write speed requirements of Wave right now. But by using a standard interface, the camera can be upgraded as drives get bigger, faster, and cheaper. Details on the upgrade process will be posted at a later date.
No. Since it’s primarily a high-speed video camera, audio processing wasn’t included.